mirror of
https://github.com/zoe-may/TDoG-Skin.git
synced 2024-11-24 13:52:19 +08:00
137 lines
3.7 KiB
PHP
Executable File
137 lines
3.7 KiB
PHP
Executable File
<?php
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namespace App\Http\Controllers;
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use App\Models\Player;
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use App\Models\Texture;
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use App\Models\User;
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use App\Rules;
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use Illuminate\Contracts\Events\Dispatcher;
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use Illuminate\Http\Request;
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use Illuminate\Validation\Rule;
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class PlayersManagementController extends Controller
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{
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public function __construct()
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{
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$this->middleware(function (Request $request, $next) {
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/** @var Player */
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$player = $request->route('player');
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$owner = $player->user;
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/** @var User */
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$currentUser = $request->user();
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if (
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$owner->uid !== $currentUser->uid &&
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$owner->permission >= $currentUser->permission
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) {
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return json(trans('admin.players.no-permission'), 1)
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->setStatusCode(403);
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}
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return $next($request);
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})->except(['list']);
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}
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public function list(Request $request)
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{
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$query = $request->query('q');
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return Player::usingSearchString($query)->paginate(10);
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}
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public function name(
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Player $player,
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Request $request,
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Dispatcher $dispatcher
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) {
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$name = $request->validate([
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'player_name' => [
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'required',
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new Rules\PlayerName(),
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'min:'.option('player_name_length_min'),
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'max:'.option('player_name_length_max'),
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'unique:players,name',
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],
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])['player_name'];
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$dispatcher->dispatch('player.renaming', [$player, $name]);
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$oldName = $player->name;
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$player->name = $name;
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$player->save();
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$dispatcher->dispatch('player.renamed', [$player, $oldName]);
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return json(trans('admin.players.name.success', ['player' => $player->name]), 0);
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}
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public function owner(
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Player $player,
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Request $request,
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Dispatcher $dispatcher
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) {
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$uid = $request->validate(['uid' => 'required|integer'])['uid'];
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$dispatcher->dispatch('player.owner.updating', [$player, $uid]);
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/** @var User */
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$user = User::find($request->uid);
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if (empty($user)) {
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return json(trans('admin.users.operations.non-existent'), 1);
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}
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$player->uid = $uid;
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$player->save();
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$dispatcher->dispatch('player.owner.updated', [$player, $user]);
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return json(trans('admin.players.owner.success', [
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'player' => $player->name,
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'user' => $user->nickname,
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]), 0);
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}
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public function texture(
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Player $player,
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Request $request,
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Dispatcher $dispatcher
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) {
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$data = $request->validate([
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'tid' => 'required|integer',
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'type' => ['required', Rule::in(['skin', 'cape'])],
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]);
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$tid = (int) $data['tid'];
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$type = $data['type'];
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$dispatcher->dispatch('player.texture.updating', [$player, $type, $tid]);
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if (Texture::where('tid', $tid)->doesntExist() && $tid !== 0) {
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return json(trans('admin.players.textures.non-existent', ['tid' => $tid]), 1);
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}
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$field = 'tid_'.$type;
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$previousTid = $player->$field;
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$player->$field = $tid;
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$player->save();
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$dispatcher->dispatch('player.texture.updated', [$player, $type, $previousTid]);
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return json(trans('admin.players.textures.success', ['player' => $player->name]), 0);
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}
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public function delete(
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Player $player,
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Dispatcher $dispatcher
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) {
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$dispatcher->dispatch('player.deleting', [$player]);
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$player->delete();
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$dispatcher->dispatch('player.deleted', [$player]);
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return json(trans('admin.players.delete.success'), 0);
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}
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}
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