mirror of
https://github.com/zoe-may/TDoG-Skin.git
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349 lines
8.2 KiB
PHP
349 lines
8.2 KiB
PHP
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<?php
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declare(strict_types=1);
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/**
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* Hoa
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*
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*
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* @license
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*
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* New BSD License
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*
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* Copyright © 2007-2017, Hoa community. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the Hoa nor the names of its contributors may be
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* used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS AND CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace Hoa\Protocol\Node;
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use Hoa\Consistency;
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use Hoa\Protocol;
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/**
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* Abstract class for all `hoa://`'s nodes.
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*/
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class Node implements \ArrayAccess, \IteratorAggregate
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{
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/**
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* Node's name.
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*/
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protected $_name = null;
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/**
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* Path for the `reach` method.
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*/
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protected $_reach = null;
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/**
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* Children of the node.
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*/
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private $_children = [];
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/**
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* Construct a protocol's node.
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* If it is not a data object (i.e. if it does not extend this class to
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* overload the `$_name` attribute), we can set the `$_name` attribute
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* dynamically. This is useful to create a node on-the-fly.
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*/
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public function __construct(string $name = null, string $reach = null, array $children = [])
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{
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if (null !== $name) {
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$this->_name = $name;
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}
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if (null !== $reach) {
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$this->_reach = $reach;
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}
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foreach ($children as $child) {
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$this[] = $child;
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}
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return;
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}
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/**
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* Add a node.
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*/
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public function offsetSet($name, $node)
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{
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if (!($node instanceof self)) {
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throw new Protocol\Exception(
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'Protocol node must extend %s.',
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0,
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__CLASS__
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);
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}
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if (empty($name)) {
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$name = $node->getName();
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}
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if (empty($name)) {
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throw new Protocol\Exception(
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'Cannot add a node to the `hoa://` protocol without a name.',
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1
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);
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}
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$this->_children[$name] = $node;
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}
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/**
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* Get a specific node.
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*/
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public function offsetGet($name): self
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{
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if (!isset($this[$name])) {
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throw new Protocol\Exception(
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'Node %s does not exist.',
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2,
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$name
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);
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}
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return $this->_children[$name];
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}
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/**
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* Check if a node exists.
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*/
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public function offsetExists($name): bool
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{
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return true === array_key_exists($name, $this->_children);
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}
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/**
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* Remove a node.
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*/
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public function offsetUnset($name)
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{
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unset($this->_children[$name]);
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}
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/**
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* Resolve a path, i.e. iterate the nodes tree and reach the queue of
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* the path.
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*/
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protected function _resolve(string $path, &$accumulator, string $id = null)
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{
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if (substr($path, 0, 6) == 'hoa://') {
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$path = substr($path, 6);
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}
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if (empty($path)) {
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return null;
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}
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if (null === $accumulator) {
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$accumulator = [];
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$posId = strpos($path, '#');
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if (false !== $posId) {
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$id = substr($path, $posId + 1);
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$path = substr($path, 0, $posId);
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} else {
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$id = null;
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}
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}
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$path = trim($path, '/');
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$pos = strpos($path, '/');
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if (false !== $pos) {
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$next = substr($path, 0, $pos);
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} else {
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$next = $path;
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}
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if (isset($this[$next])) {
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if (false === $pos) {
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if (null === $id) {
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$this->_resolveChoice($this[$next]->reach(), $accumulator);
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return true;
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}
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$accumulator = null;
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return $this[$next]->reachId($id);
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}
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$tnext = $this[$next];
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$this->_resolveChoice($tnext->reach(), $accumulator);
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return $tnext->_resolve(substr($path, $pos + 1), $accumulator, $id);
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}
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$this->_resolveChoice($this->reach($path), $accumulator);
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return true;
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}
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/**
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* Resolve choices, i.e. a reach value has a “;”.
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*/
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protected function _resolveChoice($reach, &$accumulator)
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{
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if (null === $reach) {
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$reach = '';
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}
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if (empty($accumulator)) {
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$accumulator = explode(RS, $reach);
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return;
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}
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if (false === strpos($reach, RS)) {
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if (false !== $pos = strrpos($reach, "\r")) {
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$reach = substr($reach, $pos + 1);
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foreach ($accumulator as &$entry) {
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$entry = null;
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}
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}
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foreach ($accumulator as &$entry) {
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$entry .= $reach;
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}
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return;
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}
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$choices = explode(RS, $reach);
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$ref = $accumulator;
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$accumulator = [];
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foreach ($choices as $choice) {
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if (false !== $pos = strrpos($choice, "\r")) {
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$choice = substr($choice, $pos + 1);
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foreach ($ref as $entry) {
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$accumulator[] = $choice;
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}
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} else {
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foreach ($ref as $entry) {
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$accumulator[] = $entry . $choice;
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}
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}
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}
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unset($ref);
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return;
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}
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/**
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* Queue of the node.
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* Generic one. Must be overrided in children classes.
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*/
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public function reach($queue = null)
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{
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return empty($queue) ? $this->_reach : $queue;
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}
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/**
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* ID of the component.
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* Generic one. Should be overrided in children classes.
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*/
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public function reachId(string $id)
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{
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throw new Protocol\Exception(
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'The node %s has no ID support (tried to reach #%s).',
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4,
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[$this->getName(), $id]
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);
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}
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/**
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* Set a new reach value.
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*/
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public function setReach(string $reach)
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{
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$old = $this->_reach;
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$this->_reach = $reach;
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return $old;
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}
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/**
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* Get node's name.
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*/
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public function getName()
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{
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return $this->_name;
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}
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/**
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* Get reach's root.
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*/
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protected function getReach()
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{
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return $this->_reach;
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}
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/**
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* Get an iterator.
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*/
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public function getIterator(): \ArrayIterator
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{
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return new \ArrayIterator($this->_children);
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}
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/**
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* Get root the protocol.
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*/
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public static function getRoot(): Protocol\Protocol
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{
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return Protocol::getInstance();
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}
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/**
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* Print a tree of component.
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*/
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public function __toString(): string
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{
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static $i = 0;
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$out = str_repeat(' ', $i) . $this->getName() . "\n";
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foreach ($this as $node) {
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++$i;
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$out .= $node;
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--$i;
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}
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return $out;
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}
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}
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/**
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* Flex entity.
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*/
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Consistency::flexEntity(Node::class);
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